GAME CREDITS
Brass Bellow
Golden Turnip Games
Composer/Sound Designer
Brass Bellow is a gorgeous open-world action/exploration game being developed for Steam.
I am composing all of the music, which includes designing the adaptive music systems.
I am also creating original sound effects and jingles, as well as assisting with sound library curation and the overall mix.

Bone's Café
Acute Owl Studios
Composer/Sound Designer
Bone's Café released on Steam in 2022 to critical acclaim. It was later ported to Nintendo Switch.
I composed the soundtrack as well as designed supplementary sound effects for the developer. I also provided some character voices.

Ekklesia: Fall of the Watchers
Sole Developer
Ekklesia is an action adventure "MetroidVania" game developed entirely by me using the Unity engine.
All music and sound effects were created and implemented using Reaper and FMOD.
The game is available now on itch.io

Mizuwari
Studio Tsubaki
Composer/Sound Designer
Mizuwari is an interactive narrative game from Studio Tsubaki released on itch.io in 2022.
I produced all of the audio including music, sound effects, and ambience.
The game is available now on itch.io

Pizza Parlor Panic!
Game Jam
Audio/Game Design
Pizza Parlor Panic is a visual novel, card based cooking game that was developed as part of the Narrative Jam 2022.
I helped design the game, as well as created and implemented all of the audio. The game was created in Unity, and the sound was implemented with FMOD.
The game was finished in just a few days.

OTHER CREDITS
Glowing Moses: Event Horizon
"After listening to Event Horizon multiple times, I'm pleased to find that it just keeps getting better each time. Whether they're putting on a rock show or displaying some beautiful, quieter musicianship in one of the album's three instrumentals, Glowing Moses is just impressive...Event Horizon will be a contender for my top ten list this year, and I can't wait to hear what's next for them." - Scott Fryberger, JFH Blog
Guitar/Vocals/Production
